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Capital Shipyard

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Capital Shipyards are space structures that allows you to build specific space units while in Galactic, and also allow you to purchase upgrades during a space battle whilst simultaneously bringing in re-enforcements. These structures can be used by all factions in the game and cost the same.

New RepublicEdit

This is a list of Vessels and Warships that are able to be built at a Capital Shipyard by the New Republic:

MC80 Liberty-type Star Cruiser, MC80b Star Cruiser, MC90 Star Cruiser, Majestic-class Heavy Cruiser, Endurance-class Fleet Carrier, Nebula-class Star Destroyer, Viscount-class Star Defender.

Also, in Era 5 the New Republic has the option of building the smuggler Booster Terrik who is famous for commanding the Errant Venture, an Imperial II-class Star Destroyer. Even though Booster is naturally spawned in Era 2 and can be kept, the Errant Venture doesn't have all of its weapons functional. But by building him in Era 5, he'll not only have all his weapons functional, but the ship itself will be repainted completely red.

Imperial RemnantEdit

This is a list of Vessels and Warships that are able to be built at a Capital Shipyard by the Imperial Remnant:

Sovereign-class Dreadnought (Era 3 only), Executor-class Star Dreadnought, Imperial I-class Star Destroyer, Imperial II-class Star Destroyer, Tector-class Star Destroyer, Interdictor-class Star Destroyer, Praetor Mark II-class Battlecruiser (Era 3 only).

Empire of the HandEdit

This is a list of Vessels and Warships that are able to be built at a Capital Shipyard by the Empire of the Hand:

Syndic-class Destroyer, Ascendency-class Star Destroyer, Phalanx-class Heavy Destroyer.

Pentastar AlignmentEdit

This is a list of Vessels and Warships that are able to be built at a Capital Shipyard by the Pentastar Alignment:

Imperial I-class Star Destroyer, Imperial II-class Star Destroyer, Praetor Mark II-class Battlecruiser.

Even though the Imperial Remnant can make Praetors in Era 3, the Pentastar Alignment can build these all Eras.

Galactic Conquest ScenariosEdit

In each GC, every faction playable will have at least one Capital Shipyard available at the beginning of the game.

New Republic: Mon Calamari (also has Mon Calamari Shipyards), Sluis Van

Imperial Remnant: Kuat (also has Kuat Drive Yards), Bilbringi, Dathomir (Hunt for Zsinj and Into the Cluster GC scenarios only)

Empire of the Hand: Syca (also has Sycan Fleet Systems)

Pentastar Alignment: Jaemus (also has Sienar Fleet Systems), Yaga Minor, Ord Trasi

Duskhan League: N'Zoth

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